


ABOUT US
Leading the way to a better future.
We are a team of 30+ producers, game designers, artists and developers. some of whom are also scientists, and have spent over a decade proving that games can change the world.
We design evidence-based experiences that drive curiosity, preserve culture, and mobilise action on the issues that matter most.
Inclusive approach
Every experience is built with cultural integrity, accessibility, and linguistic diversity at its core, ensuring the people most affected by an issue are the first to shape its solution.
Cultural integrity
We work in deep partnership with Indigenous communities and cultural advisors, ensuring that knowledge, identity, and representation are handled with care and respect.
An open hierarchy team
No gatekeepers, no bottlenecks. We work in an open structure that values collaboration, experimentation, and shared leadership. Good ideas can come from anyone.
Environmental outlook
Our modular architecture means components can be adapted and redeployed across projects, reducing development waste and our environmental footprint.
The philosophy behind the work.
The world is facing big challenges, from climate change to inequality. Games, simulations and digital twins give communities a safe space to explore “what ifs, measure trade-offs, practice solutions, and take action together.
Our approach creates safe, interactive spaces where researchers and policy-makers can explore different scenarios, understand risks, and build shared understanding before decisions are made.
Most studios hire designers. We hire academics and scientists who are also designers. Our team of talented professionals care deeply about our world and creating games for good.

FOUNDER AND CEO
Melanie Langlotz
Melanie Langlotz is the founder and CEO of Geo AR Games, a New Zealand-based studio at the forefront of serious games for policy, education, and social impact.
With over 35 years of experience in technology, Melanie pioneered the world's first geolocated AR playground before leading the studio into digital twins, immersive simulations, and applied behavioural research. Her work sits at the intersection of gaming, public policy, and education.
Since founding Geo AR Games in 2015, Melanie has been a driving force in the global serious games movement, leading a team of designers and developers working with governments and research institutions across four continents.
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Ben Tuhoe Kenobi
Director of Growth & Design
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Jolene Hellund
Director of Delivery & Partnerships

Holly Franklin
Director of Performance & Insights

Dr Miranda Verswijvelen
Senior Narrative Designer

Carol Taka
Producer | Digital Cultural Advisor

Finley Power
Senior Game Designer | UX/UI Designer

Gabe Mugadza
Producer | Software Developer


